In the Classroom

Teacher Led Tutorial

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Mr. Varga, along with the Anthony Wayne

technology department, are pleased to announce a unique

learning opportunity for the junior high.  Using software

purchased from Aspyr Media, Inc, and hardware/technology

from Apple, the staff was able to create a simulated learning

environment where students compete against one another.

In groups of three, students will start from the dawn of time,

4000 B.C., and attempt to build a civilization that will stand

the test of time.  Along the way, they will encounter problems such

as barbarians, population growth, lack of resources, economic

troubles, and, of course, relations with neighboring and distant

empires.  The group will act like a government cabinet, each

charged with their own area of expertise: 1) Trade and Finances,

2) Culture and Technology, and 3) Domestic and Foreign Affairs.

Together, these groups will need to find the right balance of power

within their group and make the right decisions for their people.

In the end, students will learn to manage many of the problems

that civilizations faced throughout time.  Some of them will be

predictable, while others will be difficult to foresee.  Many

learning activities will occur both before and after the game,

including analysis of game data and the production of a

State of the Civilization address detailing the relative success of

their civilization.  For more information, feel free to contact

Mr. Varga about this exciting new opportunity.

For additional ideas, you may download the documents below.

Trade and Finances

Culture and Technology

Domestic and Foreign Affairs

State of the Civilization Address Sheet